There are many different illumination techniques that I teach for interior-rendering. This one is quite easy. We will use two different kinds of lights. One is the "MR spot light" and the other is the photometric "free area light". Before we begin, it is very important to inform you that we will use "mental ray" as the render engine (3d studio Max 8). mental ray is a very stable render engine, and it allows for the creation of very realistic renderings.
Since we are using mental ray for this tutorial it is very important to use "real measurements" for all the interior/furnitures that we have to create. Otherwise the result will not be optimal. It would be important to have already a bit of experience with mental ray settings since this tutorial will not explain all settings ( settings about rendering and materials are in other tutorials of the FDA ).
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